﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace BounceSample
{
	public enum GameState
	{
		MainMenu,
		OptionsMenu,
		PauseMenu,
		GamePlay,
		QuitGame
	}
}
